-
Notifications
You must be signed in to change notification settings - Fork 541
[ET-VK] Changing all conv 2d pw ints from uint16 to int since it slightly improves perf. #7545
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[ET-VK] Changing all conv 2d pw ints from uint16 to int since it slightly improves perf. #7545
Conversation
…htly improves perf. This diff changes all integers in conv 2d pw op shader from uint16 to int in the Vulkan backend of Executorch. The change is made to improve performance since the shader does not appear to be register bound. Differential Revision: [D67906023](https://our.internmc.facebook.com/intern/diff/D67906023/) [ghstack-poisoned]
🔗 Helpful Links🧪 See artifacts and rendered test results at hud.pytorch.org/pr/pytorch/executorch/7545
Note: Links to docs will display an error until the docs builds have been completed. ✅ No FailuresAs of commit 0cfd4a5 with merge base 39e8538 ( This comment was automatically generated by Dr. CI and updates every 15 minutes. |
…htly improves perf. This diff changes all integers in conv 2d pw op shader from uint16 to int in the Vulkan backend of Executorch. The change is made to improve performance since the shader does not appear to be register bound. Differential Revision: [D67906023](https://our.internmc.facebook.com/intern/diff/D67906023/) ghstack-source-id: 260513229 Pull Request resolved: #7545
This pull request was exported from Phabricator. Differential Revision: D67906023 |
…nce it slightly improves perf." This diff changes all integers in conv 2d pw op shader from uint16 to int in the Vulkan backend of Executorch. The change is made to improve performance since the shader does not appear to be register bound. Differential Revision: [D67906023](https://our.internmc.facebook.com/intern/diff/D67906023/) [ghstack-poisoned]
This pull request was exported from Phabricator. Differential Revision: D67906023 |
…htly improves perf. Pull Request resolved: #7545 This diff changes all integers in conv 2d pw op shader from uint16 to int in the Vulkan backend of Executorch. The change is made to improve performance since the shader does not appear to be register bound. Differential Revision: [D67906023](https://our.internmc.facebook.com/intern/diff/D67906023/) ghstack-source-id: 260637199
…nce it slightly improves perf." This diff changes all integers in conv 2d pw op shader from uint16 to int in the Vulkan backend of Executorch. The change is made to improve performance since the shader does not appear to be register bound. Differential Revision: [D67906023](https://our.internmc.facebook.com/intern/diff/D67906023/) [ghstack-poisoned]
This pull request was exported from Phabricator. Differential Revision: D67906023 |
…htly improves perf. Pull Request resolved: #7545 This diff changes all integers in conv 2d pw op shader from uint16 to int in the Vulkan backend of Executorch. The change is made to improve performance since the shader does not appear to be register bound. ghstack-source-id: 260707857 Differential Revision: [D67906023](https://our.internmc.facebook.com/intern/diff/D67906023/)
This pull request was exported from Phabricator. Differential Revision: D67906023 |
…htly improves perf. (#7566) * [ET-VK] Adding a common utility function to calculate 3d output position based on unique index. Pull Request resolved: #7522 This diff adds an indexing utils header file used in Vulkan backend of Executorch. The header file includes functions for converting a global index to u16 indices based on input sizes. ghstack-source-id: 260707858 @exported-using-ghexport Differential Revision: [D67821941](https://our.internmc.facebook.com/intern/diff/D67821941/) * [ET-VK] Adding batch processing in x axis to conv2d dw shader by caching input texel for reuse. Pull Request resolved: #7526 This diff adds batch processing in the x axis to the conv2d dw shader by reusing input texel overlapping between consecutive tiles. The changes include modifying the glsl code for the conv2d dw output tile, adding a new parameter to the yaml file, and modifying the Convolution.cpp file to use the new parameter. ghstack-source-id: 260707856 Differential Revision: [D67868671](https://our.internmc.facebook.com/intern/diff/D67868671/) * [ET-VK] Changing all conv 2d pw ints from uint16 to int since it slightly improves perf. Pull Request resolved: #7545 This diff changes all integers in conv 2d pw op shader from uint16 to int in the Vulkan backend of Executorch. The change is made to improve performance since the shader does not appear to be register bound. ghstack-source-id: 260707857 Differential Revision: [D67906023](https://our.internmc.facebook.com/intern/diff/D67906023/) --------- Co-authored-by: Vivek Trivedi <[email protected]>
…htly improves perf. (#7566) * [ET-VK] Adding a common utility function to calculate 3d output position based on unique index. Pull Request resolved: #7522 This diff adds an indexing utils header file used in Vulkan backend of Executorch. The header file includes functions for converting a global index to u16 indices based on input sizes. ghstack-source-id: 260707858 @exported-using-ghexport Differential Revision: [D67821941](https://our.internmc.facebook.com/intern/diff/D67821941/) * [ET-VK] Adding batch processing in x axis to conv2d dw shader by caching input texel for reuse. Pull Request resolved: #7526 This diff adds batch processing in the x axis to the conv2d dw shader by reusing input texel overlapping between consecutive tiles. The changes include modifying the glsl code for the conv2d dw output tile, adding a new parameter to the yaml file, and modifying the Convolution.cpp file to use the new parameter. ghstack-source-id: 260707856 Differential Revision: [D67868671](https://our.internmc.facebook.com/intern/diff/D67868671/) * [ET-VK] Changing all conv 2d pw ints from uint16 to int since it slightly improves perf. Pull Request resolved: #7545 This diff changes all integers in conv 2d pw op shader from uint16 to int in the Vulkan backend of Executorch. The change is made to improve performance since the shader does not appear to be register bound. ghstack-source-id: 260707857 Differential Revision: [D67906023](https://our.internmc.facebook.com/intern/diff/D67906023/) --------- Co-authored-by: Vivek Trivedi <[email protected]>
Stack from ghstack (oldest at bottom):
This diff changes all integers in conv 2d pw op shader from uint16 to int in the Vulkan backend of Executorch. The change is made to improve performance since the shader does not appear to be register bound.
Differential Revision: D67906023