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23 changes: 23 additions & 0 deletions content/news/037/index.md
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Expand Up @@ -119,6 +119,29 @@ and libraries, e.g. bevy, egui, and [nannou].
[examples]: https://github.com/rksm/hot-lib-reloader-rs/tree/master/examples
[nannou]: https://youtu.be/hyyeLtJ7SQk

### [bevy_kira_audio]

![Configuring a sound when playing it](bevy_kira_audio_settings.png)
_Configuring a sound when playing it_

[bevy_kira_audio] by [@nikl_me] is an alternative audio plugin for the [Bevy]
game engine. It uses [Kira] as its audio library and aims to integrate
well with Bevy's ECS.

Last month saw the release of versions [0.11.0] and [0.12.0]. With the
latest version, sound settings like volume, playback-rate, or panning can
be adjusted directly when playing audio. The screenshot above shows the new API
with multiple example settings. The plugin now also offers control
over single sound instances via asset handles and will apply configurable
tweens to most operations.

[bevy_kira_audio]: https://github.com/NiklasEi/bevy_kira_audio/
[Kira]: https://github.com/tesselode/kira
[@nikl_me]: https://twitter.com/nikl_me
[Bevy]: https://bevyengine.org/
[0.11.0]: https://github.com/NiklasEi/bevy_kira_audio/blob/main/CHANGELOG.md#v0110
[0.12.0]: https://github.com/NiklasEi/bevy_kira_audio/blob/main/CHANGELOG.md#v0120

## Popular Workgroup Issues in Github

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