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32 changes: 31 additions & 1 deletion content/news/042/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -115,7 +115,7 @@ A more detailed update summary is available [here][de-update-04].

### [Cargo Space]

![Screenshot of p2p multiplayer in Carog Space: One instance running on windows
![Screenshot of p2p multiplayer in Cargo Space: One instance running on windows
and one in Chrome](cargo-space-cross-platform.png)
_Cross-platform p2p multiplayer in Cargo Space_

Expand Down Expand Up @@ -285,6 +285,36 @@ as it removes the needs for error correction.
[@redwarp]: https://github.com/redwarp
[torchbearer-orig]: https://sites.google.com/site/jicenospam/visibilitydetermination

### [Matchbox]

![matchbox logo](matchbox.png)

[Matchbox] is a library for easily establishing unreliable, unordered,
peer-to-peer WebRTC data connections using rust WASM. This enables low-latency
multiplayer browser games.

Originally, it was written for web assembly, but a native implementation using
[WebRTC.rs] has been available since 0.4. However, a few minor incompatibilities
between the two implementations meant connections between native and web
were not possible.

In version 0.5, however, [Alex Rozgo] fixed the the last of these issues. And
cross-play sessions are now finally fully supported.

In addition, [johanhelsing][johanhelsing_mastodon] fixed a serious bug that used
to cause disconnections on recent versions of Firefox.

The tutorial series on [how to make a p2p web game with Bevy, GGRS and
Matchbox][extreme_bevy] was also updated to the latest versions of all three
libraries.

_Discussions: [Mastodon][cargospace_cross_platform_video]_

[extreme_bevy]: https://johanhelsing.studio/posts/extreme-bevy
[Matchbox]: https://github.com/johanhelsing/matchbox
[WebRTC.rs]: https://webrtc.rs
[Alex Rozgo]: https://github.com/rozgo

## Popular Workgroup Issues in Github

<!-- Up to 10 links to interesting issues -->
Expand Down
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