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N45: TDD blog post #1367

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Expand Up @@ -215,6 +215,21 @@ drawing on the simulation.
[exploring-gol-blog]: https://lecoqjacob.github.io/bevy_shader_playground/bevy_gol_example/index.html
[bevy-gol]: https://github.com/bevyengine/bevy/blob/main/examples/shader/compute_shader_game_of_life.rs

### [Test-Driven Development in Rust Game Development with Bevy][bevy-tdd]

![TDD in Rust game dev with bevy](bevy-tdd.png)

[Edgardo Carreras writes about his experience][bevy-tdd] with Test-Driven Development
while developing a game engine in Rust using Bevy. TDD is an iterative software
development approach that involves writing automated tests before writing the code.
In the article, Edgardo explains the benefits of TDD and how it can help in game
development. He also shares his testing process, including how he used Bevy's ECS
architecture to write tests for his game engine.

_Discussions: [/r/rust_gamedev](https://reddit.com/r/rust_gamedev/comments/12bnzin/bevy_tdd)_

[bevy-tdd]: https://edgardocarreras.com/blog/tdd-in-rust-game-engine-bevy

## Tooling Updates

### [Rustracer][rustracer]
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