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135 changes: 135 additions & 0 deletions content/news/045/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -182,6 +182,116 @@ Also, Way of Rhea was part of the [Steam Puzzle Fest][wor-puzzle-fest]!
[wor-mail]: https://anthropicstudios.com/newsletter/signup/tech
[wor-puzzle-fest]: https://store.steampowered.com/category/puzzle_matching

### [l1t]

![game title in ascii art as a game's level](l1t.png)

[l1t] by [@alex-laycalvert] is a WIP terminal game about
shooting lasers and lighting statues to solve puzzles.

In each level, you have to configure mirrors, lasers, and other items
to light up all the statues while avoiding any mishaps like shooting
yourself with a laser beam.

There's only 4 core levels right now but in addition to adding more
the developer is working on a repository system where web servers
can host level files and users can subscribe to them.

_Discussions: [/r/rust](https://reddit.com/r/rust/comments/12yzet7/l1t)_

[l1t]: https://github.com/alex-laycalvert/l1t
[@alex-laycalvert]: https://aldevelop.com

### [Maginet]

![new menu screenshot](maginet.png)

[Maginet] by [Evrim] is a fast-paced turn-based strategy game
with local/versus-ai/online play on PC/mobile
where two guilds of mages battle each other.

[This month's updates][maginet-log] include:

- New mage and board sprites from [@MrmoTarius].
- New main menu that brings the ability to switch between loadout modes.
- Better AI heuristics for evaluating the board.
- Better health UI.

The developers are looking for feedback from testers.

[Evrim]: https://twitter.com/evrimzone
[Maginet]: https://evrimzone.itch.io/maginet
[@MrmoTarius]: https://twitter.com/MrmoTarius
[maginet-log]: https://evrimzone.itch.io/maginet/devlog/519667/grand-ceremony-for-the-beta

### [Idu][idu-itch]

![tree branches on top of water](idu.jpeg)

[Idu][idu-itch] ([Discord][idu_discord]) is a strategic sandbox game about growing
plants that wish to reclaim nature, developed by [Elina Shakhnovich][eli_mastodon]
and [Johann Tael][johann_mastodon] featuring a bespoke Vulkan-based engine in Rust.

This month [a new demo was released][idu-new-demo]:

- New inventory and interaction system.
- Office file cabinets for keeping things tidy.
- Converters convert signals from nearby flowers into colorful blocks.

[idu_discord]: https://discord.gg/MeGauteMj3
[eli_mastodon]: https://mastodon.gamedev.place/@eli
[johann_mastodon]: https://mastodon.gamedev.place/@johann
[idu-itch]: https://epcc.itch.io/idu
[idu-new-demo]: https://epcc.itch.io/idu/devlog/513652/demo-version-10-flower-tuned-antennas

### [Tiny Glade]

![three small windows are merged into one bigger one](tglade.gif)
_Demo of the gothic windows system_

[Tiny Glade] ([Twitter][tglade-twi], [Youtube][tglade-yt]) is a small relaxing game
about doodling castles.

[This month's updates][tglade-post] include:

- More brick colors.
- New gothic windows style.
- Ability to merge windows together into a bigger one.
- New arch algorithm that works better for rough terrain.
- The project's beta testing should start this summer
and the release should happen somewhere in 2024.

[Tiny Glade]: https://store.steampowered.com/app/2198150/Tiny_Glade
[tglade-twi]: https://twitter.com/PounceLight
[tglade-yt]: https://youtube.com/@pouncelight
[tglade-post]: https://store.steampowered.com/news/app/2198150?emclan=103582791472800070&emgid=3682298662732600151

### [Hydrofoil Generation][hgs]

![NYX awards banners on top from a screenshot from the game](hydrof.jpg)

[Hydrofoil Generation][hgs]
([Steam][hgs_steam], [Facebook][hgs_facebook], [Discord][hgs_discord])
is a realistic sailing/foiling inshore simulator in development for PC/Steam
that puts you in the driving seat of modern competitive sailing
that is available in Early Access on Steam.

[This month's updates][hgs_allnews] include:

- A brand new location to test your hydrofoil skills: [Bermuda][hgs_video].
- An improved protocol for line crossing detection is now implemented,
which means that Hydrofoil Generation is now even more fair and accurate.
- Also, [the game won][hgs_award] two Silver awards for the PC Game:
Racing and Simulation category.

[hgs]: https://hydrofoil-generation.com
[hgs_facebook]: https://facebook.com/HydrofoilGenerationSailing/
[hgs_discord]: https://discord.gg/DtKgt2duAy/
[hgs_steam]: https://store.steampowered.com/app/1448820/Hydrofoil_Generation
[hgs_award]: https://store.steampowered.com/news/app/1448820/view/3723957592121893508
[hgs_allnews]: https://steamcommunity.com/app/1448820/allnews
[hgs_video]: https://youtube.com/watch?v=qUggXlUfflY

## Engine Updates

### [Ambient][ambient-github]
Expand Down Expand Up @@ -416,6 +526,31 @@ The next project milestone is

<!-- One-liners for plan items that haven't got their own sections. -->

- Other game updates:
- [Combine&Conquer v0.5.2][cnc-052] brings
significant graphical improvements.
- exocave - an FPS about exploring a subterranean world -
[got a grappling hook][exocave] to ease the movement through caverns and chasms.
- [Railroad Scheduler] is a game about planning routes and schedule
for a set of trains.
- [Stellar Cortex's first devlog is out][s-cortex-log]:
it talks about foundational systems that should allow space based commerce.
- [Logic RPG][lrpg] got two vlogs: [about CI and docs][lrpg-1] and
[post processing, 3D conversions, and physics][lrpg-2].
- [Elttob released a couple vlogs][stockholm] about their voxel game Stockholm.
- [Digital Extinction's recent updates][de] include unit manufacturing,
shadows, and multiplayer.

[cnc-052]: https://buckmartin.de/combine-and-conquer/2023-04-05-v0.5.2.html
[exocave]: https://cragwind.itch.io/exocave/devlog/516142/grappling-hook
[Railroad Scheduler]: https://coffejunkstudio.itch.io/railroad-scheduler
[s-cortex-log]: https://bentley.codes/stellar-cortex/foundations-of-a-space-based-economy
[lrpg]: https://logicprojects.itch.io/logic-rpg
[lrpg-1]: https://youtube.com/watch?v=a9LZYozNChg
[lrpg-2]: https://youtube.com/watch?v=SmqQ_Is9QX8
[stockholm]: https://youtube.com/playlist?list=PLsFMLV-H_GYt8KzbJnzrapNkUNtRcBB2n
[de]: https://mgn.cz/blog

## Discussions

<!-- Links to handpicked reddit/twitter/urlo/etc threads that provide
Expand Down
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