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Newsletter 11: Pont #184

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25 changes: 25 additions & 0 deletions content/posts/newsletter-011/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -131,6 +131,31 @@ A/B Street uses a [custom GUI library][ezgui], leveraging `glium`, `usvg`, and
[abstreet-reddit]: https://old.reddit.com/r/Seattle/comments/hdtucd/ab_street_think_you_can_fix_seattles_traffic/
[abstreet-stranger]: https://www.thestranger.com/slog/2020/06/29/43999454/ab-streets-game-lets-you-create-the-seattle-street-grid-of-your-dreams

### [Pont][pont-online]

![Screenshot of the Pont board game](pont_screenshot.png)

Pont is a multiplayer online board game based on
[Qwirkle][qwirkle], implemented by [Matt Keeter][matt-keeter].
Both the client and server are written in Rust,
using WebAssembly to run the client in the browser
without any Javascript (besides a small shim).

It can be played online [here][pont-online]!

The system architecture is described in a [blog post][pont-blog]
and the source is available [on Github][pont-source]

_Discussions:
[/r/rust](https://www.reddit.com/r/rust/comments/gu1bq5/pont_a_board_game_in_rust_webassembly/),
[Hacker News](https://news.ycombinator.com/item?id=23649369)_

[matt-keeter]: https://twitter.com/impraxical
[pont-online]: https://pont.mattkeeter.com
[pont-blog]: https://mattkeeter.com/projects/pont
[pont-source]: https://github.com/mkeeter/pont
[qwirkle]: https://en.wikipedia.org/wiki/Qwirkle

### [runner]

[![Runner gameplay sample](runner_gameplay_sample.png)](https://vimeo.com/428851779)
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