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33 changes: 33 additions & 0 deletions content/posts/newsletter-016/index.md
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Expand Up @@ -67,6 +67,39 @@ If needed, a section can be split into subsections with a "------" delimiter.

## Library & Tooling Updates

### [Dotrix]

![Animated low-poly character rendered by Dotrix](dotrix-rendering.png)
_A screenshot of running low-poly female model_

The goal of [Dotrix] is to become a 3D engine for the new RPG project. The
engine is free and open source, delivering a set of common high-level features
like skeletal animation, skybox, terrain, camera controlling, input mapping and
many others. It is built on top of the
[wgpu](https://github.com/gfx-rs/wgpu-rs/) with an ECS core which is a part of
the engine.

Currently supported features:

- Linear ECS with systems as simple functions, that can have optional context
- Import of textures from PNG files
- Import of multiple assets from GLTF files (textures, meshes, skins and
animations)
- FPS and delta time counters
- Rendering of meshes and simple scenes with light and camera controls
- Rendering of skeletal animations
- 3 showcase demo applications

Next in sprint:

- Input management and mapping
- Full camera control with mouse
- Skybox renderer

[Dotrix]: https://github.com/lowenware/dotrix
[Developer's Twitter]: https://twitter.com/lowenware
[Developer's Discrod]: https://discord.gg/DrzwBysNRd

## Popular Workgroup Issues in Github

<!-- Up to 10 links to interesting issues -->
Expand Down