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N16: Rust Game Dev Podcast - Episode 3 #396

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18 changes: 18 additions & 0 deletions content/posts/newsletter-016/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,7 @@ Table of contents:
- [Game Updates](#game-updates)
- [Learning Material Updates](#learning-material-updates)
- [Library & Tooling Updates](#library-tooling-updates)
- [Rust GameDev Podcast](#rust-gamedev-podcast)
- [Popular Workgroup Issues in Github](#popular-workgroup-issues-in-github)
- [Requests for Contribution](#requests-for-contribution)
- [Jobs](#jobs)
Expand Down Expand Up @@ -445,6 +446,23 @@ build and release a [bevy] game to itch.io for Linux, macOS, Windows and WASM.
[bevy]: https://bevyengine.org
[tract]: https://github.com/sonos/tract

## Rust GameDev Podcast

![text logo](podcast.jpeg)

In [episode 3](https://rustgamedev.com/episodes/interview-with-chris-parsons)
we chat to [Chris Parsons](https://chrismdp.com) about procedural
history generation, custom game engines, the business of
indie games development and lessons learned from shipping
his first title, [Sol Trader](http://soltrader.net).

Listen and Subscribe from the following platforms:
[Rust GameDev Podcast (simplecast)](https://rustgamedev.com/),
[Apple Podcasts](https://podcasts.apple.com/gb/podcast/rust-game-dev/id1526304768),
[Spotify](https://open.spotify.com/show/7HRfGnTcXkLkQd9fxJbDGj),
[RSS Feed](https://feeds.simplecast.com/C6NQglnL),
[Google Podcasts](https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5zaW1wbGVjYXN0LmNvbS9DNk5RZ2xuTA).

## Popular Workgroup Issues in Github

<!-- Up to 10 links to interesting issues -->
Expand Down
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