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29 changes: 29 additions & 0 deletions content/posts/newsletter-020/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -190,6 +190,35 @@ of the 1990 [Gameboy platformer][gargoyle-wiki] built using [wgpu].
[gargoyle-wiki]: https://en.wikipedia.org/wiki/Gargoyle%27s_Quest
[wgpu]: https://github.com/gfx-rs/wgpu-rs

### [Aladin Lite]

![Mars with a RdBu colormap](aladin_lite_mars_RdBu_cm.gif)
_Mars heightmap with a RdBu colormap rendered with Aladin Lite v3_

[Aladin Lite] is a spatial image survey visualizer developed by the [Astronomical
Observatory of Strasbourg] in France. Since its first release in 2013,
[Aladin Lite] has been used by astronomers as well as amateurs that
are curious about exploring the sky.

Originally developed using 2D Javascript canvas, its core has been fully
rewritten in Rust and WebGL2 using [wasm-bindgen].
New features include:

- The support of multiple allsky projections (mercator, aitoff, ...)
- The blending of multiple surveys
- The support of FITS file images

For more information, see my [talk][adass-talk] done at the ADASS 2020
conference. A web page is also available [here][al-test-url] for you to test.
You are also very welcolme to contribute to the project by e.g. posting issues
on our github.

[Astronomical Observatory of Strasbourg]: https://cds.u-strasbg.fr/index-fr.gml
[Aladin Lite]: https://github.com/cds-astro/aladin-lite/tree/develop
[wasm-bindgen]: https://github.com/rustwasm/wasm-bindgen
[adass-talk]: https://www.youtube.com/watch?v=TILtJOiiRoc
[al-test-url]: https://bmatthieu3.github.io/hips_webgl_renderer/index.html

## Engine Updates

### [Tetra]
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