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37 changes: 37 additions & 0 deletions content/news/022/index.md
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Expand Up @@ -353,6 +353,43 @@ and breaking blocks.

[rustcraft]: https://github.com/dskart/rustcraft

### [rg3d]

![rg3d](rg3d_terrain.jpg)

[rg3d] ([Discord][rg3d_discord], [Twitter][rg3d_twitter]) is a game engine that
aims to be easy to use and provide a large set of out-of-box features. Some of
the recent engine updates:

- Initial 2D support (with lighting and physics)
- Multi-layer terrains ([check this video][rg3d_terrain_reddit])
- Load balancer for texture uploader
- Customizable vertex format
- Instanced rendering fixes
- Menu items now can work without backing Menu widget
- Shadows fix for spotlights
- Selection improvements for Tree widget
- Continuous integration
- Basic Framework that hides engine initialization and game loop
- Performance improvements
- "Save" mode for FileSelector and FileBrowser widgets
- Various bug fixes and small improvements.

rusty-editor updates:

- Context menu for world outliner items
- Terrain editor
- Grid snapping for Move interaction mode
- Fixes for Move interaction mode in case of compex hierarchies
- Continuous integration
- Settings window refactoring + improvements
- Box selection mode bug fixes

[rg3d]: https://github.com/mrDIMAS/rg3d
[rg3d_discord]: https://discord.gg/xENF5Uh
[rg3d_twitter]: https://twitter.com/DmitryNStepanov
[rg3d_terrain_reddit]: https://www.reddit.com/r/rust/comments/nlnfdb/timelapse_of_terrain_editing_in_rustyeditor_which/

## Learning Material Updates

### [Voxel Engine with Rust and wgpu-rs][voxel_engine_video]
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