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Develop standard training material #16679
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Huuuuge 👍 here. It'd be amazing to have 'intro to systems programming with Rust' |
I think this would be really awesome. I have been hyping Rust up to a ton of people, and been wanting to do a a few intros. The first thing I'm thinking is allocating a few days to Rust in one of our introductory CS classes this Fall. I feel Rust would be perfect in this setting (since the class is really about systems interaction), and I would be happy to help work on this. |
This sounds good. I could help write something. Do we have any ideas or what parts we should prioritize? |
I've found a place in NYC that will loan me space to run an intro class, and I'm thinking about trying to do it pre-1.0 to work some kinks out of the Guide. |
I'm pulling a massive triage effort to get us ready for 1.0. As part of this, I'm moving stuff that's wishlist-like to the RFCs repo, as that's where major new things should get discussed/prioritized. This issue has been moved to the RFCs repo: rust-lang/rfcs#778 |
fix: Fix modules in blocks not resolving in ide layer Fixes rust-lang/rust-analyzer#16511
For spreading the gospel it would be nice to have a standard set of training material so that everybody who wants to teach Rust doesn't need to start from scratch. It should be based on the guide.
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