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syntax: Feature gate #[start] and #[main] #21257
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r? @pnkfelix (rust_highfive has picked a reviewer for you, use r? to override) |
These two attributes are used to change the entry point into a Rust program, but for now they're being put behind feature gates until we have a chance to think about them a little more. The #[start] attribute specifically may have its signature changed. This is a breaking change to due the usage of these attributes generating errors by default now. If your crate is using these attributes, add this to your crate root: #![feature(start)] // if you're using the #[start] attribute #![feature(main)] // if you're using the #[main] attribute cc rust-lang#20064
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⌛ Testing commit 38cb91e with merge 480c38f... |
💔 Test failed - auto-linux-64-opt |
@bors: retry |
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These two attributes are used to change the entry point into a Rust program, but for now they're being put behind feature gates until we have a chance to think about them a little more. The #[start] attribute specifically may have its signature changed. This is a breaking change to due the usage of these attributes generating errors by default now. If your crate is using these attributes, add this to your crate root: #![feature(start)] // if you're using the #[start] attribute #![feature(main)] // if you're using the #[main] attribute cc #20064
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These two attributes are used to change the entry point into a Rust program, but
for now they're being put behind feature gates until we have a chance to think
about them a little more. The #[start] attribute specifically may have its
signature changed.
This is a breaking change to due the usage of these attributes generating errors
by default now. If your crate is using these attributes, add this to your crate
root:
cc #20064