Fast RISC-V-based scripting backend for game engines
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Updated
Jan 27, 2025 - C++
Fast RISC-V-based scripting backend for game engines
The first and only scripting language with safe pointer arithmetics, high level of ABI and source compatibility with C, spreadsheet-like reactive programming, built-in lexer generator, and more.
Embed Python 3 into your C++ app in 10 minutes
The Copper interpreted programming language / embeddable interpreter / virtual machine
Collection of C++ libraries for drawing 2D graphics, rendering text, and more.
Huwinterpreter
AquaShell is a scripting shell for Windows that uses the dnyScript language. It can be used for automation or creating complex applications. The shell can be extended via plugins in order to provide custom script commands.
Morfuse script system is an experimental cross-platform game script engine.
NodeJS Embedded Application Run-time for C++
A scripting language created mainly for game engines
a quick, easy, and header only library that lets you bind string names to objects and functions and parse expressions that try to interact with these bindings at runtime
2D game engine written in C++/SDL with custom built support for Lua scripting
Light script language for integration to your project on C++
Declarative scripting language experiment
A script interpreter for dnyScript. dnyScript is useful as a configuration and scripting engine used in C++ projects
My fork of OpenSceneGraph, with more Cygwin and Lua support.
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