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arrange settings into separate categories #40

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Closed
2 tasks done
unitycoder opened this issue Jul 10, 2021 · 2 comments
Closed
2 tasks done

arrange settings into separate categories #40

unitycoder opened this issue Jul 10, 2021 · 2 comments
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enhancement New feature or request

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@unitycoder
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unitycoder commented Jul 10, 2021

todo

  • arrange to groups
  • how to fit more settings? (its already full..) *make root folders much smaller! usually only few lines max there

currently all settings are in one list:
image

could have separate categories:
image

@unitycoder unitycoder added the enhancement New feature or request label Jul 10, 2021
@unitycoder
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unitycoder commented Jul 23, 2022

testing how to split categories (not final..)

GENERAL

  • Register Explorer context menu
  • Run automatically on startup [ ] as minimized
  • Close after opening project
  • Close after launching from Explorer
  • Allow Single Instance only

UI

  • Minimize to tray
  • Use human friendly last modifed
  • Date format dd/MM/yyyy HHzmm

PROJECTS???

  • Show commandline arguments column
  • Search project path also
  • Show git branch column & Check for Plastic branch
  • Project name: ProjectName.txt or Folder / Settings Product Name
  • Show projects that don't exist on disk
  • Enable Project title rename (F2)
  • Show current target platform
  • Enable Platform Selection (Experimental!)
  • Ask name for New Project
  • Root Folder for New Projects
  • Maximum recent projects count

MISC

  • ADB args: ..
  • Streamer Mode (hide project names and folders)
  • Load custom theme
  • Patch Hub editors.json
  • Initial WebGL local server port
  • Patch Hub editors.json
  • Initial webggl local server port

FOLDERS

  • Webgl Relative Build Path
  • Shortcut .bat files folder

@unitycoder
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new layout:
image

unitycoder added a commit that referenced this issue Dec 22, 2022
* dev: (73 commits)
  Changed: get unity installs returns list instead of array, Editors: add uninstall context menu (fix #103)
  updates: add download & install button, add null version checks
  upgrade window: add Download & Install button, show red outline if project version is missing, adjust ui aligments
  fix changed download urls for Alpha, Beta
  fix: null ref is explore folder, without projects on the list (or filtered by search)
  rearrange settings panel (fix #40), set bigger minimum window width
  hide git branch text on streamermode
  if press up/down while tabcontrol is focused, move selection to grid
  recent project: disable opening project from datagrid header or scrollbar double clicks (fix #106)
  editors: add download win/linux dedicated server modules, new project: add tooltip if projectname already exists
  editors: add IL2CPP module download context menu
  fix null version code error from unity editor preview builds, add: browse Scripts folder parent, if missing scripts folder.
  improve release notes url parsing
  better default settings (window size, single instance, humanfriendly dates, override 40 max projects)
  fix: removing manually added project (without it being opened first)
  new project: autoselect win64 if no matching platform in selected unity, disable process hidden window on launch (whole editor was invisible)
  add "win64" as default platform, add releasetype (lts/alpha/beta) to new project dialog, move releasetype checking to Tools, fix preferred version initial value from "none" to null,
  fix launching empty folder from context menu, without preferred unity version
  add initscript for new quick projects started without name dialog, hide console window on process start (it was visible in unity 2023, not visible in older versions(?)), set enableProjectRename and showTargetPlatform settings as true by default)
  handle corrupt user config, take backup of user config (fix #99)
  ...

# Conflicts:
#	UnityLauncherPro/Tools.cs (using dev)
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