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dlist API enhancements supporting timer cleanup and scheduling fix #12485
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882fe74
kernel: thread: correct type and member name of dlist node
pabigot 9d57c54
kernel: sched: fix empty list detection
pabigot 32f8c18
sys: dlist: Add sys_dnode_is_linked
pabigot 681da23
kernel: timeout: remove local fix for double-remove
pabigot 2e57052
kernel: poll: fix double-remove of node
pabigot fb0d742
kernel: timeout: detect inactive timeouts using dnode linked state
pabigot 9416324
sys: dlist: add API to split lists
pabigot 2d971c7
kernel: timeout: avoid premature adjustment of timeout
pabigot 2e0d00b
tests: kernel: timer: test delay for schedule in timer callback
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Minor point, but if you're going to correct naming, it should remain "qnode_dlist" or become "qnode_list" or something. It's the node field that goes into a list, to distinguish it from the equivalent field that goes into an rbtree. There's little value in trying to encode the type of an object in its field name.
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You can bring this up when I re-open #12248 and it shows up there, but basically---no, it's not encoding the type in the name, it's encoding the value's role.
The whole problem is the original name results in passing something named
qnode_dlist
in a position where the API requires asys_dnode_t
instance. It looks weird and is confusing. The field should not claim to be a list when it's a node. The list is somewhere else.There was a problem hiding this comment.
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Peter, please don't start this fight. Variable names don't uniformly encode what a value "is" and never have, that's what compiler typesafety is for (which fell down here because of a design glitch with dlist -- those are typedefs and not separate structs, but that's a digression). Names tell you what it does.
The type was wrong, that's a bug that you fixed. The name was fine, and correctly indicates the intent of the author whether or not you personally agree with the convention in use. It's not productive (or even feasible) to run around giant codebases "fixing" stuff like other people's variable naming, no one ever agrees with that kind of thing and it just makes a mess. Some fights just aren't worth having.