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fix: allow clients to set client synchronization mode distributed authority #2985
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Merged
NoelStephensUnity
merged 9 commits into
release/2.0.0-pre.3
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fix/allow-clients-to-set-client-synchronization-mode-distributed-authority
Jul 25, 2024
Merged
fix: allow clients to set client synchronization mode distributed authority #2985
NoelStephensUnity
merged 9 commits into
release/2.0.0-pre.3
from
fix/allow-clients-to-set-client-synchronization-mode-distributed-authority
Jul 25, 2024
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fluong6
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Jul 24, 2024
com.unity.netcode.gameobjects/Runtime/SceneManagement/DefaultSceneManagerHandler.cs
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fluong6
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Jul 24, 2024
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NoelStephensUnity
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Jul 29, 2024
* update Updating NGO to v2.0.0-pre.3 Updating UTP dependency to v2.3.0 Updating manifest to current dependencies Updating project version to 6000.0.10f1 * chore: 2.0.0-pre.3 additional last minute updates (#2978) * update missed actually updating the version. * update Added `UnityTransport.GetNetworkDriver` and `UnityTransport.GetLocalEndpoint` methods. * update Updating changelog file. * fix: metrics tooltips and serialized type non optimized warning message handling (#2979) * update Adding xml API documentation and tooltips for the `NetworkConfig.NetworkMessageMetrics` and `NetworkConfig.NetworkProfilingMetrics` properties. * update Added a static helper method in `NetworkManager` to handle logging when a serialized type is not yet optimized for distributed authority. * fix This fix includes the up-port of #2980 (RNSM not tracking RPCs in release builds). Fixing the issue where I forgot to add the serialized type for the not optimized warning message update. * fix: deferred despawn gc allocation (#2983) * fix Remove GC alloc when creating list for deferred despawn. * update adding log entry for fix. * update adding PR for the fix * chore: Anticipated not supported warning (#2982) chore notify user that this component is not supported in distributed authority mode * fix: allow clients to set client synchronization mode distributed authority (#2985) * fix Allow clients to set client synchronization mode when in distributed authority mode since clients can be promoted to session owner. * test apply same rules for the integration test version of the scene handler * update adding change log entry * chore making a new unreleased changelog entry
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This update allows clients to set the client synchronization mode since any client can be promoted to session owner.
Changelog
NetworkSceneManager
client synchronization mode when using a distributed authority network topology.Testing and Documentation