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Modify CCRenderTexture::end() default behaviour #828

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Apr 13, 2012
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4 changes: 2 additions & 2 deletions cocos2dx/include/CCRenderTexture.h
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ class CC_DLL CCRenderTexture : public CCNode

/** ends grabbing*/
// para bIsTOCacheTexture the parameter is only used for android to cache the texture
void end(bool bIsTOCacheTexture = true);
void end(bool bIsTOCacheTexture = false);

/** clears the texture with a color */
void clear(float r, float g, float b, float a);
Expand Down Expand Up @@ -121,4 +121,4 @@ class CC_DLL CCRenderTexture : public CCNode

} // namespace cocos2d

#endif //__CCRENDER_TEXTURE_H__
#endif //__CCRENDER_TEXTURE_H__