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[Impeller] Add non-rrect polygon to shadow test #37296
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chinmaygarde
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Nov 3, 2022
@@ -676,7 +698,7 @@ TEST_P(DisplayListTest, CanDrawShadow) { | |||
} | |||
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ASSERT_TRUE(OpenPlaygroundHere(builder.Build())); | |||
} | |||
} // namespace testing |
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Nit: Don't think this is the end of the namespace. Perhaps your editor is confused?
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Whoops! I trigger clang format runs in the middle of writing code often. Fixed.
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…114667) * 49acbfb08 Make iOS PlatformView to reuse VisualEffectView when possible. (flutter/engine#37263) * 48f31a539 Roll Skia from 8e48bb8ea52e to 10acfb0efbc9 (2 revisions) (flutter/engine#37300) * af61d4092 [Impeller] Add non-rrect polygon to shadow test (flutter/engine#37296) * 97fb982f3 [web] Improve CPU usage when building wasm_release (flutter/engine#37294) * ca0755adc Roll Skia from 10acfb0efbc9 to b8209dce9a48 (1 revision) (flutter/engine#37303) * 44398ccf5 Make hot reload work (flutter/engine#37304) * 69a275300 Roll Fuchsia Mac SDK from mOXbRSWGSdWRXIefR... to JKfnEvEVIL_Cg3_9f... (flutter/engine#37305)
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Nov 16, 2022
* Add non-rrect shadow to test * Remove weird namespace comment * Remove constant
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…lutter#114667) * 49acbfb08 Make iOS PlatformView to reuse VisualEffectView when possible. (flutter/engine#37263) * 48f31a539 Roll Skia from 8e48bb8ea52e to 10acfb0efbc9 (2 revisions) (flutter/engine#37300) * af61d4092 [Impeller] Add non-rrect polygon to shadow test (flutter/engine#37296) * 97fb982f3 [web] Improve CPU usage when building wasm_release (flutter/engine#37294) * ca0755adc Roll Skia from 10acfb0efbc9 to b8209dce9a48 (1 revision) (flutter/engine#37303) * 44398ccf5 Make hot reload work (flutter/engine#37304) * 69a275300 Roll Fuchsia Mac SDK from mOXbRSWGSdWRXIefR... to JKfnEvEVIL_Cg3_9f... (flutter/engine#37305)
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This demonstrates remaining shadow quality issues caused by the gaussian blur downsampling curve.