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fix SendChannelData(): requirement !outputChannel.RetryState in async CA #15338

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Original file line number Diff line number Diff line change
Expand Up @@ -847,6 +847,15 @@ class TDqAsyncComputeActor : public TDqComputeActorBase<TDqAsyncComputeActor, TC
auto it = OutputChannelsMap.find(ev->Get()->ChannelId);
Y_ABORT_UNLESS(it != OutputChannelsMap.end());
TOutputChannelInfo& outputChannel = it->second;
// This condition was already checked in ProcessOutputsImpl, but since then
// RetryState could've been changed. Recheck it once again:
if (!Channels->ShouldSkipData(outputChannel.ChannelId) && !Channels->CanSendChannelData(outputChannel.ChannelId)) {
// Once RetryState will be reset, channel will trigger either ResumeExecution or PeerFinished; either way execution will re-reach this function
CA_LOG_D("OnOutputChannelData return because Channel can't send channel data, channel: " << outputChannel.ChannelId);
outputChannel.PopStarted = false;
ProcessOutputsState.Inflight--;
return;
}
if (outputChannel.AsyncData) {
CA_LOG_E("Data was not sent to the output channel in the previous step. Channel: " << outputChannel.ChannelId
<< " Finished: " << outputChannel.Finished
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